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Valve maps 2 - two things
#11

unknown Wrote:it still has hydro

idk, making it "pro" maps only would be better, fuck frontier, pipeline, lakeside, sawmill, degroot, etc
There's already one "Pro" server, and it's empty a lot more than #2 is.
#2 should stay a 'gimped' version of #1, with the rotation very much smaller and restricted to universally favored maps or ones that are at least not universally hated (e.g. Sawmill of any flavor) or polarizing (e.g. Mountainlab - you hate it or love it.)
Even with skipping maps the rotation on #1 takes over 16 (closer to 18) hours to complete. Allowing #2 to have a quicker rotation isn't really the issue, it's just a byproduct of removing those unwanted maps (Yukon, Hydro, Mountainlab, etc) and adding ones that will draw in players, whatever they are.
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Messages In This Thread
Valve maps 2 - two things - by TheDopp - May 14, 2011, 02:42 AM
Valve maps 2 - two things - by LiesWithinPies - May 14, 2011, 03:17 AM
Valve maps 2 - two things - by TheDopp - May 14, 2011, 04:22 AM
Valve maps 2 - two things - by whitefox - May 14, 2011, 01:33 PM
Valve maps 2 - two things - by Drunken F00l - May 14, 2011, 02:22 PM
Valve maps 2 - two things - by TheDopp - May 14, 2011, 07:01 PM
Valve maps 2 - two things - by unknown - May 16, 2011, 08:32 PM
Valve maps 2 - two things - by Adder - May 16, 2011, 08:57 PM
Valve maps 2 - two things - by Hell-met - May 17, 2011, 01:32 AM
Valve maps 2 - two things - by unknown - May 17, 2011, 08:57 PM
Valve maps 2 - two things - by TheDopp - May 18, 2011, 12:44 AM
Valve maps 2 - two things - by Drunken F00l - May 18, 2011, 02:07 AM
Valve maps 2 - two things - by Snarf - May 18, 2011, 02:21 AM
Valve maps 2 - two things - by Hell-met - May 18, 2011, 03:50 AM
Valve maps 2 - two things - by WombRaider - May 18, 2011, 03:54 AM
Valve maps 2 - two things - by Rostov - May 18, 2011, 07:16 AM
Valve maps 2 - two things - by Drunken F00l - May 18, 2011, 12:11 PM
Valve maps 2 - two things - by sdogg2m - May 18, 2011, 04:34 PM
Valve maps 2 - two things - by TheDopp - May 21, 2011, 12:47 AM

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