Apr 10, 2011, 06:31 PM
1. Truth. The fez makes it worse.
2. Good heavies can use it to their advantage, but even with a medic on them a pyro can dispatch them without a second thought (puff, switch, 2 hits max). They're a non-issue, even with the steak. Hell, the steak just means that you get a mini-crit when you hit them with melee.
3. Natasha heavy renders scoots and demoknights useless.
Demo stickies render sentries useless.
Bonk scoots render sentries useless.
Spys render engies and snipers useless.
Pyros render medics (ubered) and spies useless.
Snipers render everyone useless.
It's about checks and balances. Engies are there to make the offense faster and the defense actually exist. Without them it'd be Scout Fortress 2, and be less about who is able to kill each other more effectively and more about who had the better scout rush.
Don't hate the game, hate the players. Pubbing isn't annoying due to items but because no one wants to switch from sniper/spy/etc to go medic/engie/etc; even if they did they'd be useless.
2. Good heavies can use it to their advantage, but even with a medic on them a pyro can dispatch them without a second thought (puff, switch, 2 hits max). They're a non-issue, even with the steak. Hell, the steak just means that you get a mini-crit when you hit them with melee.
3. Natasha heavy renders scoots and demoknights useless.
Demo stickies render sentries useless.
Bonk scoots render sentries useless.
Spys render engies and snipers useless.
Pyros render medics (ubered) and spies useless.
Snipers render everyone useless.
It's about checks and balances. Engies are there to make the offense faster and the defense actually exist. Without them it'd be Scout Fortress 2, and be less about who is able to kill each other more effectively and more about who had the better scout rush.
Don't hate the game, hate the players. Pubbing isn't annoying due to items but because no one wants to switch from sniper/spy/etc to go medic/engie/etc; even if they did they'd be useless.