Jun 23, 2010, 04:52 PM
I tried this version http://www.sourceop.com/downloads/Source...op_i486.so but if you create a door it will crash a server (I made doors using my own plugin on eventscripts,it's just use Ent_fire command with sv_cheats 0)
In version 0.9.0 ( http://www.sourceop.com/modules.php?.9.0 http://www.sourceop.com/modules.php? ) I can create working doors .
And size of 0.9.0 is much bigger than version of plugin in this thread I think it means something
Another problem is then somebody gets in airboat it makes all players look in specific point (it sets they angle)
I tried to fix it using eventscripts but I don't know how to detect airboat. There aren't command in eventscripts to get model path or something like this. There are way to get it in source pawn but I don't know source pawn such good as eventscripts.
If you will not help me with airboat I
think I'll just try this:
Then somebody gets in the airboat plugin will get angles of each player and then sets it again. ( airboat changes player's angles in few
seconds after someone gets in and there are time to reset players angles)
Again,
Sorry for my English
In version 0.9.0 ( http://www.sourceop.com/modules.php?.9.0 http://www.sourceop.com/modules.php? ) I can create working doors .
And size of 0.9.0 is much bigger than version of plugin in this thread I think it means something
Another problem is then somebody gets in airboat it makes all players look in specific point (it sets they angle)
I tried to fix it using eventscripts but I don't know how to detect airboat. There aren't command in eventscripts to get model path or something like this. There are way to get it in source pawn but I don't know source pawn such good as eventscripts.
If you will not help me with airboat I
think I'll just try this:
Then somebody gets in the airboat plugin will get angles of each player and then sets it again. ( airboat changes player's angles in few
seconds after someone gets in and there are time to reset players angles)
Again,
Sorry for my English