Posts: 8
Threads: 3
Joined: Jan 06, 2011
Hey there, since we were graced by some good tweaking for the last prop to get a gun, I think it would be nice to give the last prop full health every time he kills a hunter. This was employed on some later versions of prop hunt with, in my opinion, success.
Posts: 65
Threads: 2
Joined: Oct 27, 2011
It would make being the last prop too easy. Any competent scout would have no reason to die unless swarmed or facing a fantastic pyro.
>One shot 15 hp pyro, full hp. Take on the rest. Most of which are likely low hp too.
Of course this is all assuming you have the element of surprise. Without that most of what I said goes out the window.
Posts: 8
Threads: 3
Joined: Jan 06, 2011
I disagree, and I've watched many people as the last prop. It's too easy to be lit on fire and lose half your health, then have to deal with other pyros.
Perhaps getting back a certain amount, like half health.
Posts: 65
Threads: 2
Joined: Oct 27, 2011
A certain amount, yes. I think some health leech would be good for the prop too, similar to pyros gaining health from lighting props on fire.
The problem I see happening is that the best scouts on the server will never die. >.>