Jun 15, 2012, 02:20 PM
Hey. I've been a regular on the Prop Hunt server since about September of last year, and like most of the server feel like we are in dire need of a rotation change, as well as a change to the class dynamics.
To address the second part of that first, I believe that the miniguns of heavies should be disabled. Far too often, they are abused by players that camp a high spot or frequented area, spraying any prop that they can see. I, along with others on the server, feel that this isn't in keeping with the idea of prop hunting, and ends up being more of a prop spray-and-hope-you-hit-something. Disabling the primary slot on heavy would keep this from happening, but not deny those on the server that have adopted the role of "friendly heavy", giving sandwiches to props or acting as a set of eyes for pyros that are actually hunting. This also wouldn't deny heavies from actually hunting, as they could use the secondary slot as a weapon or simply melee props.
The other issue is the map rotation. It's a little old, and the maps that get played are memorized by the regulars, and the maps that don't get played generally kill the server completely. This is a suggested rotation, with a few new maps and the server-killers removed. As these maps get played, we might make another suggestion if they don't work out or we find new maps, but this will be a good start.
ph_mountain_a2
ph_basalt_a2
arena_brawl_b1
ph_watchtower_a1
ph_farm_a5
arena_harvest_v2
ph_switcheroo_a4
ph_otherside_a1
ph_northural_a2
ph_sawmill_a2
ph_cargo_b7
ph_canyon_a1
ph_trainset_a3
ph_goldtooth_a1
ph_lumberyard_a2
ph_oasis_a1
ph_medieval_a3
ph_timbertown_a3
ph_tundra_b5
spooky_ravine_a1
ph_warehouse_b1
ph_cliffface_b1
Thanks for reading!
To address the second part of that first, I believe that the miniguns of heavies should be disabled. Far too often, they are abused by players that camp a high spot or frequented area, spraying any prop that they can see. I, along with others on the server, feel that this isn't in keeping with the idea of prop hunting, and ends up being more of a prop spray-and-hope-you-hit-something. Disabling the primary slot on heavy would keep this from happening, but not deny those on the server that have adopted the role of "friendly heavy", giving sandwiches to props or acting as a set of eyes for pyros that are actually hunting. This also wouldn't deny heavies from actually hunting, as they could use the secondary slot as a weapon or simply melee props.
The other issue is the map rotation. It's a little old, and the maps that get played are memorized by the regulars, and the maps that don't get played generally kill the server completely. This is a suggested rotation, with a few new maps and the server-killers removed. As these maps get played, we might make another suggestion if they don't work out or we find new maps, but this will be a good start.
ph_mountain_a2
ph_basalt_a2
arena_brawl_b1
ph_watchtower_a1
ph_farm_a5
arena_harvest_v2
ph_switcheroo_a4
ph_otherside_a1
ph_northural_a2
ph_sawmill_a2
ph_cargo_b7
ph_canyon_a1
ph_trainset_a3
ph_goldtooth_a1
ph_lumberyard_a2
ph_oasis_a1
ph_medieval_a3
ph_timbertown_a3
ph_tundra_b5
spooky_ravine_a1
ph_warehouse_b1
ph_cliffface_b1
Thanks for reading!