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Paint and trails
#5

I think you can acheive the change color effect that you want by running the following command while looking at an entity:
Code:
e_render 2 255 0 R G B
Replace R, G, and B with values from 0-255. The three values stand for red, green, and blue respectively. 0 means none of that color and 255 means all of that color. You can combine the colors to make others (e.g. full yellow has an R and G value of 255 and B value of 0).

Trail is something I could certainly add to a later version.
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Messages In This Thread
Paint and trails - by DaftMink - Apr 11, 2008, 03:41 PM
Paint and trails - by Retribution - Apr 11, 2008, 10:08 PM
Paint and trails - by OmegaZero_Alpha - Apr 12, 2008, 03:20 AM
Paint and trails - by avy - Apr 12, 2008, 08:53 AM
Paint and trails - by Drunken F00l - Apr 13, 2008, 09:19 PM

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