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Just thought it would be a cool feature to include in the next version.
Paint will of coarse change the color of the object, while trail will leave a trail of color behind the object, kinda like in gmod.
I know some hl2dm servers already have them, but the mods that have it are always so unstable unlike SourceOp.
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oh paint bullets!!!, theres one too
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a rocket launcher with paint-trails that shoot chainsaws that explode into TF2 stickies, which are actually just water balloons filled with paint.
/sarcasm
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OmegaZero_Alpha Wrote:a rocket launcher with paint-trails that shoot chainsaws that explode into TF2 stickies, which are actually just water balloons filled with paint.
rofl, that'd be a bitchin' gun to fire but the let down almost wouldnt be worth it. lol
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I think you can acheive the change color effect that you want by running the following command while looking at an entity:
Code:
e_render 2 255 0 R G B
Replace R, G, and B with values from 0-255. The three values stand for red, green, and blue respectively. 0 means none of that color and 255 means all of that color. You can combine the colors to make others (e.g. full yellow has an R and G value of 255 and B value of 0).
Trail is something I could certainly add to a later version.