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aguo5520 Wrote:I think we should test it. I vote yes for the time being.
I echo this sentiment. If it's not hard to implement, let's try it out. :3
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I have it disabled on most of my servers because of the lag issues.
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Drunken_F00l Wrote:I have it disabled on most of my servers because of the lag issues.
Can you be more specific?
I can't even find a server to test this on... ugh!
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Nobody know how to use demo's?
Also there are better systems for replays like this
http://www.gotfrag.com/tf2/forums/thread/411952/
Back when I played there was a really popular one I knew of but I can't remember what it was called now.
I was a commando you know.
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I'd just like to say that yesterday I was playing on 2fort nomods with the replay feature enabled and that server was having these bad lag spikes i've never seen before. Kind of glad it wasn't added to valve maps one because of how bad it is, I don't think he should even "try" it until valve works out all of the kinks and reduces the lag.
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Yes please. I think lags don't really matter on a trading server.
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I don't think replays matter on a trading server.
I was a commando you know.
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I can agree with Snarf for once.
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What do you mean? I want to watch replays of trades in slow motion.
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Snarf Wrote:I don't think replays matter on a trading server.
this.