May 01, 2011, 10:39 PM
Ok, here is the deal.
I use admin_map command to change the map...
My credits stick.
Then AFTER using the admin_map command I crash the server.
Now if what you are saying is correct then upon proper shutdown or map change the credits will be saved. Well I am now telling you that you are wrong because first theres the map change I perform which is supposed to save the credits, but then theres a crash which causes the credits to be reset. At the same time there's another server. I know the owner. Now when I play in that server its on the Co-Op maps, and Ive played on that server through full maps so the map finishes, and the server goes to the next map in the cycle. Supposedly my credits should be saved. Well... wrong because after playing a while I disconnect and take a break. Then later I might go on (by the time I go back onto the server it will most likely have had a crash that it recovered from) and there my credits are reset again.
Now I think it is very limited for us to need to use the .cdb file especially considering SourceOP now neglects to properly save user credit stats due to one of Valves shitty updates (the recent one of which has caused an unusual amount of damage to their source engine). My SQL is a lot more reliable anyways.
I use admin_map command to change the map...
My credits stick.
Then AFTER using the admin_map command I crash the server.
Now if what you are saying is correct then upon proper shutdown or map change the credits will be saved. Well I am now telling you that you are wrong because first theres the map change I perform which is supposed to save the credits, but then theres a crash which causes the credits to be reset. At the same time there's another server. I know the owner. Now when I play in that server its on the Co-Op maps, and Ive played on that server through full maps so the map finishes, and the server goes to the next map in the cycle. Supposedly my credits should be saved. Well... wrong because after playing a while I disconnect and take a break. Then later I might go on (by the time I go back onto the server it will most likely have had a crash that it recovered from) and there my credits are reset again.
Now I think it is very limited for us to need to use the .cdb file especially considering SourceOP now neglects to properly save user credit stats due to one of Valves shitty updates (the recent one of which has caused an unusual amount of damage to their source engine). My SQL is a lot more reliable anyways.