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Map Veto Percentages
#1

How would I make it so that a certain map in the map cycle requires 70% of votes for it to be skipped?
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#2

You can set the overall minimum to 70%, but there is no built-in way to make a minimum on a per-map basis. You're free to edit the lua script to make it do whatever you like, however.

Something like this is an ugly hack, but will do:
Under:
Code:
local defpercent = convar.GetInteger("DF_mapveto_defaultpercent")
Add:
Code:
if(nextmap == "cp_MapYouHate") then
    defpercent = 70
end
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