Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
Posts: 216
Threads: 2
Joined: May 10, 2008
Couldn't find an option for "Meh".
sorry.
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
well too bad I cant change it now since you posted
Posts: 1,837
Threads: 9
Joined: Oct 04, 2008
where is the 8 fps option for maps like viaduct?
Posts: 1,299
Threads: 43
Joined: Dec 01, 2008
Posts: 1,215
Threads: 34
Joined: Nov 20, 2007
It seemed spammy on our 24 man server. I bet it's pretty bad on a 32 man.
Posts: 249
Threads: 16
Joined: Jun 21, 2009
Well KOTH does murder my fps.
Posts: 56
Threads: 3
Joined: Jun 06, 2009
Too much of a spamfest.
And there's no reason I shouldn't maintain 100 fps consistantly in this game, and that map throws me into the mid 60s/70s. Perfectly playable, and I don't mind.. but fuck.
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
sawmill rapes my frame-rate on any gamemode
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Threads: 5
Joined: Jul 04, 2009
Viaduct looks nice, but it's bad because there are no alternate routes to he point. All the paths from the main base all lead to the point, causing one huge choke point. At least with Nucleus you can go around either side and there are multiple levels to it. Stand on the point and you are open from all sides, not just one side like Viaduct. Overall, King of the Hill is okay.