Feb 13, 2011, 09:29 AM
bang Wrote:Well if you saw the video there's no props yet, I have to compile those props from JSRF and make some be real props of the map and then use the same for the players, eventually make the real props respawn at different positions for each round so it makes it more challenging for the pyros hunting.
But there aren't much spots on this map to hide just blending in.
Though i can easly make a prop for the player be a small building so that'd be the tricky prop =P