Posts: 2
Threads: 2
Joined: Aug 20, 2005
hey maybe we can get some permaniant items in her like Throwing knives 100 credits u get them at spawn and if u get hit buy 1 u hit like 10-15dmg and u have 10 of them and maybe a sword for like 500 and if u hot someone hits like 40dmg
Posts: 72
Threads: 12
Joined: Dec 17, 2004
I accually like this idea.. sort of. Myself, I've always like slow flying object of death (like the crossbow) which give the enemy a little panic time before it hit him. In HL 1 I could see this needing some serious coding, but With hl2's physics engine this should be cut down quite a bit.
The thing is I can't see this happening within.. about a year. This could be fun to play with after sourceOP is nice and settled in. Theres many many things that have priority in coding before this.