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How does one start doing 6s?
#31

Adder Wrote:Motorhead, Reverend Horton Heat opened for them and were actually better imo. Lemmy didn't even seem like he wanted to be there and yelled at a couple roadies cause they were fiddling with the sound system.

Some asshole splashed me with a beer that was about 2/3 full and we blew a tire out on the way back. Shit sucked.

the ace of spades! the ace of spades!
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#32

I'm playing for Tool Academy Graduates right now. They started out as a pug team so they entered ESEA-O, but now that they've recruited a few great players we're considered "High" or Invite level, which we'll be entering next season.

http://www.esportsea.com/index.php?s=teams&id=28712
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#33

Tanked, to put things into even more perspective... Our medic was playing soldier, our pocket soldier was medic, roaming soldier was playing demo and demo was playing soldier. So, other than me and the other scout, nobody was playing the class they are actually best at...

But they too started from pubs. Once you guys get more scrims/matches under your belts, you'll grow by leaps and bounds, it'll be very exciting as you and the people around you noticeably improve.
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#34

yay Wrote:Tanked, to put things into even more perspective... Our medic was playing soldier, our pocket soldier was medic, roaming soldier was playing demo and demo was playing soldier. So, other than me and the other scout, nobody was playing the class they are actually best at...

But they too started from pubs. Once you guys get more scrims/matches under your belts, you'll grow by leaps and bounds, it'll be very exciting as you and the people around you noticeably improve.

When did you guys run that setup? Or are you talking about balloons or what, that first paragraph has me so confused.
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#35

My team scrimmed his team the other night, and most of our guys weren't playing their real classes. It was a pretty bad for them, which is why we don't usually play teams like theirs. We try to stick to the Pro/High teams so that it's fair/fun.

They scored a decent amount of kills when we went sniper, pyro, heavy, and spy, we might have even tried an engineer too.
[Image: cpbadlands0025.jpg] [Image: w1024.png]

They were awesome sports about it, though, and didn't ragequit. So hopefully they keep on scrimming and improving.
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#36

It was painful, but I had fun seeing how bad I am compared to the best players out there.
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#37

Ya I feel proud I'm just not sucking terribly at PUG's but I also realize I'm not playing anything close to high or even mid level play when it's just 6 random people stuck together.

I saw 'yay on last night but he wouldn't join :evil: I wanted to see him rape.
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#38

http://www.ubercharged.net/how-to-play-t...tf2-guide/

That's the guide valve posted in their latest blog entry too, if you'd care to give it a look.
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#39

yay Wrote:My team scrimmed his team the other night, and most of our guys weren't playing their real classes. It was a pretty bad for them, which is why we don't usually play teams like theirs. We try to stick to the Pro/High teams so that it's fair/fun.

They scored a decent amount of kills when we went sniper, pyro, heavy, and spy, we might have even tried an engineer too.
[Image: cpbadlands0025.jpg] [Image: w1024.png]

They were awesome sports about it, though, and didn't ragequit. So hopefully they keep on scrimming and improving.

Wow that seems crazy to me how badly you guys stomped Lpg. Haven't they rolled everyone in cevo free, and they won twl or something like that?

yay, how do you think your team will stack up against the 'pro' teams like pandemic, col and EG?
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#40

Complexity and Pandemic don't exist anymore. The Pro teams right now are EG, Loaded, and 20id. Loaded is the team that used to be Pandemic, they switched sponsors. EG has quite a few of the old Complexity members now.

One of our members is from Complexity, Pure (Pyyyour) was their medic. We stack up pretty well against the Pro's. We win/tie scrims with EG and Loaded, haven't played versus 20id, but at the end of the day EG and Loaded are better than we are right now. Winning scrims is one thing, but doing it when it counts is a whole other challenge.

There's a much higher skill ceiling than what you find in SourceOP. I'm sure there are players that you'd think would be successful at comp play, but they probably wouldn't be and there are players you'd think wouldn't cut it, but they might shine like stars.

The biggest difference is experience. Very little to nothing from pub play translates to competitive TF2, not even fragging, it's a whole different type. You'll find that mediocre or bad teams with a lot of experience can beat a group of rockstar pubbers in 6v6 based solely on competitive play knowledge.

So practice, practice, and practice. Be vocal, everyone should be calling everything they see, paying attention to enemy uber status and your own, respawn times(yours and theirs), and positioning. Keep in mind most of you will get rolled right away, but if you keep at it and constructively evaluate what did and didn't work and why, you'll grow pretty fast.

First you get rolled.
Then you slow down the rolling, but you still lose more than you win.
Then you begin to lose as many as you win, many stalemates at points.
Then you begin to dictate whether you push up or fall back.

Take it in steps and pay attention to who's doing what, try to watch SourceTV's of league matches in vent/mumbe with each other, ignore the insane aim and airshots at first and talk about what each team is doing and why they might be doing it. It all starts to fall into place after that.
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