Posts: 35
Threads: 7
Joined: Jan 15, 2008
Posts: 4,310
Threads: 64
Joined: Feb 15, 2008
Valve needs to make buildings nonsolid to engies. That'd fix all ceiling exploits.
Posts: 934
Threads: 67
Joined: Apr 24, 2006
LOL yeah that and the fact that that you can't walk threw you turret and the rest of your team can, and i wish my own turret would stop killing me
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
Well, this is certainly a problem.
Also, Ret, if you would RTFM (
http://storefront.steampowered.com/Manua...lish&cc=US) you would see they have a nice big warning.
Posts: 934
Threads: 67
Joined: Apr 24, 2006
yeah well its kind of hard when your wrenching a spy it he uncloaks and jumps behind you
Posts: 459
Threads: 21
Joined: Dec 29, 2007
lol! I've never seen that manual before. awesome
Posts: 1,460
Threads: 125
Joined: Jan 26, 2006
I love exploits

they make the game more fun
Posts: 5,877
Threads: 182
Joined: Dec 11, 2004
No, they don't. Exploits suck and so do you. They give me headaches.
Posts: 1,460
Threads: 125
Joined: Jan 26, 2006
Drunken_F00l Wrote:No, they don't. Exploits suck and so do you. They give me headaches.
lol <3 exploits and I <3 you. I wouldn't ever use exploits on any sourceop related servers becuase i know you don't like them and becuase i don't have a reason to play on the servers atm anyway
Posts: 459
Threads: 21
Joined: Dec 29, 2007
If I found a bug that let me kill drunken fool with my sentry gun, I'd exploit that all day long.