Apr 22, 2009, 01:14 PM
trover4 Wrote:As for Agua...I understand that you think the competitive players come across as elitists. But its a completely different way to play. I've seen competitive players that do well in tournaments/scrims that are mediocre at best in a normal pub game. Just as yay! said some people just have skills more suited towards competitive play than a normal pub game.
Competitive players can come across as elitist, but not all of them do.
The one thing I like about the competition players is they don't constantly remind people who/what they are [not a stab at Hell-met as he has timing, execution, and, dare I say, style?.]. They lay back and do their thing and don't make a fuss--usually the mark of a solid professional. Personally, I wish they would communicate more. That way some of the, shall we call them "hopeful crossovers," would get a taste of what good communication can accomplish. That being said, I guess I can understand the desire to just shut off and do something that doesn't resemble the pacing of competition.
While I concede that taking six players and getting them up to snuff would take work, I believe it could be done. What saddens me is that the some of the people who could be really good at competition play don't have a desire for it--which of course kills it.
Even if it wasn't a SourceOP tourney, it might be cool to have an invite only night some time that focuses on competition play to see if people want to cross over. Maybe have a person from H20 on each team to be the "guide" so to speak and let people get a taste of what comp play is all about. Thoughts?