for me it changed nothing, i copy-pasted the df_funcoff.txt, i create a server, and it says this:
![[Image: errorax.png]](http://img840.imageshack.us/img840/4957/errorax.png)
[/URL]
if i press on ok, the game's window stays open and its white, i need to stop the process with ctrl alt delete...
(and i also cant understand why its wrote: "Microsoft visual C++ runtime libr..." up of the small window... )
Also, i get this in the console when opening the game:
Loading unsigned module ..\bin\sourceop
Access to secure servers is disabled.
[SOURCEOP] SourceOP loading...[SOURCEOP] Feature FEAT_ADMINCOMMANDS is enabled.
[SOURCEOP] Feature FEAT_ENTCOMMANDS is enabled.
[SOURCEOP] Feature FEAT_SNARK is enabled.
[SOURCEOP] Feature FEAT_LUA is enabled.
[SOURCEOP] "Console<0><Console><Console>" loaded tables in "0.000005" seconds.
[SOURCEOP] No offset for m_flSimulationTime.
[SOURCEOP] No offset for m_iHealth.
[SOURCEOP] Using hardcoded offset for m_angRotation.
[SOURCEOP] No offset for m_flFriction.
[SOURCEOP] Using hardcoded offset for m_fFlags.
[SOURCEOP] Using hardcoded offset for m_Collision.
[SOURCEOP] No offset for m_hOwnerEntity.
[SOURCEOP] Using hardcoded offset for m_vecMins.
[SOURCEOP] Using hardcoded offset for m_vecMaxs.
[SOURCEOP] m_SolidType offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] m_solidFlags offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] m_MoveType offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] m_MoveCollide offset wasn't found. Set manually in DF_funcoffs.txt
[SOURCEOP] No offset for m_vecOrigin.
[SOURCEOP] No offset for m_nSkin.
[SOURCEOP] No offset for m_nSequence.
[SOURCEOP] No offset for m_flDeathTime.
[SOURCEOP] No offset for m_hActiveWeapon.
[SOURCEOP] No offset for m_flNextAttack.
[SOURCEOP] No offset for m_nRenderFX.
[SOURCEOP] No offset for m_nRenderMode.
[SOURCEOP] No offset for m_fEffects.
[SOURCEOP] No offset for m_clrRender.
[SOURCEOP] No offset for m_hThrower.
[SOURCEOP] Didn't find offset for m_nButtons.
[SOURCEOP] Using hardcoded offset for m_targetPosition.
[SOURCEOP] Using hardcoded offset for m_controlPosition.
[SOURCEOP] Using hardcoded offset for m_scrollRate.
[SOURCEOP] Guessing offset for m_flWidth.
[SOURCEOP] No offset for m_hAttachedToEntity.
[SOURCEOP] No offset for m_nAttachment.[SOURCEOP] "Console<0><Console><Console>" loaded offsets in "0.210478" seconds.
[SOURCEOP] "Console<0><Console><Console>" ran patcher in "0.303665" seconds.
[SOURCEOP] "Console<0><Console><Console>" Loading Lua...
[SOURCEOP] init.lua: Lua 5.1 initialized.
[SOURCEOP] "Console<0><Console><Console>" Loaded 36 autorun scripts.
[SOURCEOP] "Console<0><Console><Console>" Loaded 5 Lua entities.
[SOURCEOP] "Console<0><Console><Console>" loaded Lua in "0.093338" seconds.
Found no steamclient.dll inside of HL2 process
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Im mad again, another update that breaks everything...