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		You know how each area in general has two choke points between the enemy bases? They should have two windows you can't jump through but you can fire through that overlook each choke point. That way you could fire on anyone spamming the choke points or sentries guarding the choke points, but once you get out in the open you're on your without window fire protection.
	
	
	
	
	
	
 
 
	
	
	
		
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		um, make your own map 
 
	 
 
	
	
	
		
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		Wouldn't that just become a new kind of choke point, building sentries by the windows or having a demo spam out of it?
	
	
	
	
	
	
 
 
	
	
	
		
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		But it's harder to spam/cover 4 places than 2.
	
	
	
	
	
	
 
 
	
	
	
		
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		on the other hand, choke points are important parts of game play, and a few guys working together can usually get past that, hell one uber heavy can take down an entire team :lol: